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theashman83 wrote:2. The old system had a time period of 2 months before expiration, not 30 days - If we're really going back to the old system, with map rates and all (minus berries), then surely the same timescales should be used too.
theashman83 wrote:3. As mentioned above, the spawn rates don't seem to be back to how they used to be - They're better, yes. On the 5th gen maps, I'd say they were back to what they were before the sudden decrease in rates. But all the other maps, including elemental maps (possibly for yards too) currently rates that I'd say were halfway between the recent rates and the old rates that were proposed.
Aegaeon wrote:As for yards this is where a lot of the players are upset. To us players yards seem almost the same, some even call it worse! We've tried searching in a mixed legendary yard and the rate was around 1 Pokémon per minute (ish). This is slightly better but not even very noticeable. I notice this for non-legendary Pokémon too. The rates are the exact same as before. Takes me around 40 of them to start finding them decently then 120 to find specials on a decent basis. Which is how I found it to be before.
glucht23 wrote:to add on to this.. wasn't skymin supposed to be a holiday only obtainable pokemon? instead of making there be a new uber rare it's just common now since it stuck around it's no longer relevant. Element maps need fixed like fo real what's the point in spending credits on these things when they're worse than all the other maps. there should be a noticeable difference.
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